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Automatic :3D object creation

Greetings,
I have been working on Parametric Object Creation since late 2019. My goal is to be able to generate all kinds of objects in 3D in real-time at run-time. This is because the current way 3D objects are created, especially for entertainment, is such a slow and tedious process that has all the patterns in the world available to be able to fully automate.

If you want to see a video of an early prototype, you can go here:
https://www.youtube.com/watch?v=4oSTrrq3q3Y

Yes, there are infinite gorillion city generators available online, because they are so simple to create. I just used it as an example in this video to show how simple and efficient it can be done with this system. There is also a linear creation aspect as well where you can create each object separately, as well as a vehicle creator.

I will probably spend the rest of the year getting this to a more complete state that can be used by people in their projects.

Please let me know what you think.

posted to Icon for group Ideas and Validation
Ideas and Validation
on February 13, 2021
  1. 1

    Main question where you want to go with this? What is the market you want to address? As on one end you have the super highend products who can do all this most famous one is Houdini which is procedural all the way.

    Then you have specific tasks engines like CityEngine which has basically cornered the city creation market, for plants and trees there are different packages. For landscapes there are different packages again, etc, etc.

    I really would not advice to a try to do it all.

    Also is it for games market/ hobbyist/ VR or professionals (visualization, entertainment)

    So you really need to define your use-case pretty well or find a nice niche that is not already overly crowded.

    1. 1

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