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I built the wrong product for a year because I could not see who was actually using it

The Ghosts in the Machine: Why Users Love Your Product but Buyers Won’t Pay

There is something they do not tell you about building software for businesses.

You think you are building for the user. The person clicking buttons. The person who wakes up and uses your thing to do their job better. You interview them. You watch them struggle. You build what they ask for. Then you launch.

And nothing happens.

Not because the code is broken or the design is ugly. The users you built it for? They love it. They really do. They leave nice comments. They tell their friends. But the deal never closes.

I have been on both sides of this now—builder and seller—and I have learned something that still makes me uncomfortable:

The user is rarely the buyer.

The Champion with No Power

We get obsessed with the person who feels the pain. The person typing the commands. The person whose life gets easier. But that person often has:

  • No budget.
  • No signing authority.
  • No power to say "yes."

They have the power to say "no"—they can kill a product by refusing to use it—but they cannot approve a purchase order or navigate procurement. You build something perfect for them, and it sits on a shelf because a VP they never talk to is worried about something the user never even mentioned.

A Lesson from the Trenches

I watched a founder friend go through this last year. He was a solo developer, bootstrapped, and built a beautiful tool for data engineers. He spent a year iterating based on their feedback. They loved it. They were commenting on Product Hunt and tweeting about it.

Six months of sales calls later: Zero closed deals.

Turns out the data engineers loved the features, but the VPs of Data had a different checklist:

  • Enterprise SSO (Single Sign-On).
  • SOC2 reports.
  • Data residency and compliance certifications.
  • Vendor risk assessments.

These are things a data engineer doesn't care about, and things a solo founder cannot build in a weekend. The engineers were "champions," but they were champions with no power. They couldn't convince Legal, Security, or Procurement.

He built for the user, but he forgot about the ghosts.


The Two Audiences of B2B

Building B2B software is actually building for two audiences at once:

  1. The User: The person whose problem you solve. You must make them happy or nothing else matters.
  2. The Buyer Committee: The people who never touch your product but must approve it. Security, Legal, Procurement, Finance. The VP who doesn’t understand the problem but deeply understands risk.

The Rule: If you ignore the first group, you have no product. If you ignore the second group, you have no revenue.

Building in the Dark

The hard part? The second group will never talk to you. They won't join your user interviews. They show up at the very end of a deal, unannounced, with a checklist you didn't know existed.

To survive, you end up guessing. You build SSO because every RFP asks for it. You write security docs you hope are "good enough." You are building in the dark.

A Better Way?

I’ve been thinking: is there a way to see these invisible stakeholders before they kill your deal?

What if you could watch them instead of interviewing them? See which security page they read. See how long they spend on compliance docs. See the exact moment they disengage. That data exists, but it’s usually scattered across email opens, PDF tracks, and anonymous website analytics.

I believe the next generation of B2B founders will be those who:

  • Build for the user but sell to the committee.
  • Make the invisible stakeholders visible.
  • Stop building for ghosts and start watching them instead.

Has anyone else dealt with this? Building something users love but buyers ignore? How did you figure out what the invisible stakeholders actually wanted?

Read more on the metrics most sales teams miss:
Post-Demo Blind Spots


posted to Icon for group SaaS Onboarding Workflows
SaaS Onboarding Workflows
on February 18, 2026
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