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6 practical gamification examples in education

The education (especially the modern one) can be somewhat lengthy and pretty complex, to say the least. For a long time, games have been used to boost the learning process with enjoyment and to make knowledge more digestible. And here comes the “gamification” term, which is widely used in the educational system nowadays. Since, if you use an advanced e-learning mobile app, you'll see a new level of engagement and thirst for knowledge.

Therefore, we want to delve into the essence of gamification of education, explain its primary benefits, and provide some core examples.

Learn in our article 6 easy way of how gamification can be helpful in education. What do you think about this?

https://inappstory.com/blog/gamification-examples-in-education

posted to Icon for group Ideas and Validation
Ideas and Validation
on December 20, 2021
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    Gamification has been proven to be an effective method of engaging students and enhancing their learning experience. As technology continues to evolve, educators are incorporating gamification techniques into their lessons to keep students motivated and actively engaged. Here are six practical gamification examples in education.

    1. Kahoot!
      Kahoot! is a popular gamification tool used to create quizzes, surveys, and interactive games to engage students in learning. This app can be used for any subject, including STEM topics, social studies, or language arts.

    2. Quizlet
      Quizlet is another innovative tool used for gamification in education. It allows students to create and share study materials and practice quizzes and games on any subject.

    3. Duolingo
      Duolingo is a language-learning app that uses gamification features to make learning a new language entertaining and much more interactive.

    4. Classcraft
      Classcraft is a platform that gamifies learning by turning the classroom into an RPG game. In this game-based learning platform, students and teachers have their avatars, complete challenges, and earn rewards.

    5. Minecraft Education Edition
      Minecraft is a popular video game that has been adapted to be used as a learning tool. Minecraft education edition is a version of the game designed for educational purposes and can be used to teach coding, science, geography, and even history.

    6. StudyBlue
      StudyBlue is a gamification tool that helps students learn and revise with flashcards and quizzes. With this app, students can share study materials with classmates, and teachers can track their progress.

    In conclusion, gamification in education is a robust teaching tool that has proven to be beneficial for both educators and students. With https://trilaen.com/best-sms-forwarding-app-android/ teachers can easily incorporate gamification techniques into their lessons and engage the students in the learning process.

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