Last week, I posted about deciding what features should go into a product vs what features should go into the trash. It got me thinking about how to decide what to include in free vs paid plans.
It's a delicate balance — you've gotta give enough to make it valuable, but you can't give away the farm if you want people to convert to paid.
Here's what I've found. 👇
The whole point of freemium, to oversimplify things a bit, is to extend reach, get users, and then monetize those users. Fair enough?
But I think it's important to remember that free users bring more to the table than future money. They're great sources of:
It's important to keep this in mind for a few reasons, not the least of which is so you don't deprioritize them and focus only on paying customers — while understandable in some situations, that can be detrimental long-term.
But the real reason I'm bringing this up here is that it impacts what should be on the free tier vs paid tiers. Want network effects? Then you've gotta include networking features in the free tier. Want feedback from the masses on a feature? Then you've gotta include that feature. Want word of mouth? Then you've got to provide a lot of value in the free tier… but not too much, right?
Before you decide on what features should be free versus paid, consider a few freemium options.
Honestly, my favorite option is to restrict usage by volume so that power users pay more. But this won't be possible for all products. The reason I like it is that the people who use it most pay the most — it makes sense. It's fair. It's a non-arbitrary distinction.
And I'm not alone:
@simplisticallysimple: Is there a way you can restrict usage based on volume? … This allows people to try for free, but those heavy power users will be asked to upgrade their account. And since heavy users are the most likely to upgrade anyway, you should be able to get some sort of conversion.
@47ng: Do you have a way to limit the usage of your product ? Like rate-limiting or quantity-limiting.
This is the technique used by Slack and Notion, who allow free customers to use the product within reasonable limits, and convert them to paid once they have enough engagement and want more out of it.
For access-limiting (some features only exist in paid plans), it depends how much value you see out of it. The core of your product should be usable for free users, but "surrounding" features (eg: export to PDF, bulk manipulation of data, anything that can make power-users more productive) are good candidates for premium paid features.
Another option that I touched on above is making free vs paid a question of ads vs no ads. We're all familiar with that one, which makes it a decent option, but you've gotta be careful because ads can affect your brand image and UX.
Open-source folks do it by offering the whole shebang for free if the user has the technical capability to host and run it. Users can pay if they don't have (or don't want to spend time using) that ability.
In-app purchases are also an option — buying specific upgrades, for example.
But for now, let's assume you're doing the usual thing of offering premium subscription tiers.
Here are some types of features that should be included in free tiers:
Here are a couple thoughts from other indie hackers:
@vilimas: So in my opinion. You need to know your user base and separate them by categories. Basic and power users. My approach is to monetize power users. Know which features are above basic usage and add them to premium. For basic users constantly add value and hope they become power users. (Or educate and convert to power users)
@chaddeus: I think a good rule of thumb for some products is the point when your app switches from giving helpful, actionable information to doing things for the user. Once you start "doing" rather than "informing" I think that's a good point to start charging.
And here are some types that should be included in paid tiers:
The bottom line is this: Figure out what is essential. What is absolutely core to your product? That fundamental value of your business should be available to free users because that's what they came to do. Any other features included on the free tier should be paying for their seat on the free tier — literally. The fact that free users have access should in some (often roundabout) way create new paid users.
It's going to take some trial and error, so consider testing it. I'm personally not a huge fan of A/B testing where some users end up paying more, and this would fall into that category, but it's an option. A fairer (but less scientific) way of testing is making your best guess, implementing it, and adjusting as necessary until you hit a sweet spot.
To find that starting point, talk to your customers. And look at what your competitors are doing — they've probably tested it already. But if you go the competitor route, change it slightly and offer something for free that your niche will love — something that isn't free on the competitor's product.
Those are obviously oversimplified but they will generally hold true.
If free users aren't converting, there is a question that'll inevitably come up. Should I: A. Add features to make paid more enticing, or B. Restrict features to make free less attractive.
I think we would all agree that adding value is always better than restricting value. But, we'd probably be wrong. There are times that call for restricting value.
Adding value to paid is the right choice when you're building. But when it's already launched, if everyone is content with the free tier, it will take a very awesome feature to get a free user to convert — usually a core feature. So in that case, you're giving away too many features and it's best to cut features.
With that said, cutting that free user's features is a sure way to lose that user. So grandfather them in as a thanks for being earlier adopters, and change the tier for new users.
If new users aren't signing up, or they aren't being retained, you may need to add features to your free tier. It gets confusing if this is happening and free users aren't converting — that might be a situation where you need to add to free and paid or, let's be honest, consider a pivot.
I'll wrap up with a few tips that might help.
First off, make an initial decision about how you'll do delineate between free and paid before you build the MVP. That way you'll build with it in mind and you won't have to work backwards later.
With that out of the way,
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Thank you so much for sharing this valuable post. I really liked the breakdown of the types of features that should be free and tier. Awesome content!
Thanks! 😀
Thanks for mentioning me, James.
Can't speak for B2C, but I can say for B2B free tiers are almost always a mistake.
The "virality" factor is often overstated (users who can't afford to pay don't usually have the reach/influence to make a meaningful difference in your traffic or affiliate referrals), and the "feedback" benefit is not only overrated but even harmful.
You should never optimize your product based on feedback from non-paying users.
That's like listening to parenting advice from children.
They don't have a real stake in your product, their investment is zero, and all you'll be doing is pandering to even more users who won't pay up, just like themselves, while alienating the users who actually do pay and keep your business going.
Thanks for weighing in, Jay! Happy to mention you — you're always dropping wisdom nuggets in the comments around here :)
Re free tiers being a mistake for B2B, I think you're right when your target is big businesses. But if you're targeting small businesses and indie hacker types, I think a free tier can be a helpful way to get a foot in the door (if you do it right).
I agree that free tiers are not a big source of virality. But that doesn't mean they aren't a good source of user acquisition IMO.
And as for the feedback, I think it's still valuable. Not as valuable as feedback from your paid users, sure, but still valuable — particularly for early-stage founders who only have a handful of users and need to iterate based on more than their own opinions.
Interested to hear your thoughts.
I always view B2B free users as more trouble than they're worth.
Enterprise or indie, doesn't matter.
You can't quantify the value that they bring you in dollars, because most likely there isn't much value (unless they're active affiliates sending you quantifiable referrals).
If you've created a product worth paying for, don't be scared and just charge them.
If they aren't willing to pay, maybe it's not worth paying for -- and that's a truth we must confront head-on.
And even you've created a product worth paying for, consumers won't pay unless they have to (obviously).
And therefore it follows that, if you put out a free tier, you're most likely leaving a lot of money on the table and losing revenue, compared to if you just charged them upfront for it.
If your product is as valuable as you claim it is, and it's priced competitively with a (perceived) positive ROI, paying for it is a no-brainer for your users.
Taking on free users without asking them to pay is like dating a girl over and over again without daring to go in for the kiss.
You won't know she actually likes you, unless and until you successfully kiss her.
And honestly if that doesn't happen, she might as well be a man to you.
A non-paying user is not a customer but an expense item.
Just for reference, my best affiliates for Zlappo are also my top-spending customers.
It's no coincidence.
The advice I normally see, is to not have a free tier initially unless you're sure you can cover the costs of delivering the service to those free customers. It would suck to run out of money because the free users sucked your accounts dry before you found product-market fit, and got your conversion funnel working right...
Interestingly, I got an email from MailChimp today, informing me that their free tier is about to get less generous (paraphrasing here, of course that's not how they phrased it).
Yeah, that's a key factor for sure.
Interesting take! Do you offer a trial then? Or is it just straight to paid?
Free trial with credit card upfront.
I'm willing to give them trial usage as a show of goodwill, but they must also show goodwill, show me they're serious, and meet me halfway by putting down their credit card.
Makes sense!
Thank you for sharing this valuable post. I really appreciated the breakdown of the types of features that should be free and those that should be part of a tiered structure. Great content!
This should also be posted in Growth, as well.
This is actually a very valuable post that illustrates WHY using FREE TIERS are important for your SaaS.
One of the main problems with SaaS is that most SaaS have problems converting end users from the freeium tiers into the premium tiers.
However, you demonstrated that you can use free-tier users into growing the product itself.
Pretty awesome list. SAVED.
For sure! Growth is the whole point of free tiers — as someone (I forget who) once said, it's an acquisition channel, not a pricing model.
Fascinating post! Many thanks for sharing.
Glad you enjoyed it!
Thank you for the very detailed post, it is hard to not see the similarities between this and the cycle all tech companies are going through right one. Just until recently many tech companies were "growth-focused" (= free users), and now there is a shift to "revenue-focused" (=paid features). They are playing the same game but on a 100x scale.
Interesting point! Yeah that makes a lot of sense.
Wez Bush wrote a great book on this topic entitled “Product Led Growth”. I will provide a summary in my upcoming A Bit Gamey blog post, if you are interested. Phil… https://abitgamey.Substack.com/about
thanks, very detailed!
Glad it helped :)
Great article, I found it very insightful on how to balance free and paid features. The concept of "value alignment" really resonated with me and I think it's a key aspect to consider when creating a product. Thanks for sharing your experience and insights!
My pleasure!
That rubric is really helpful, thank you! It's way easier than it seems if you break it down like that.
Yeah, I'm still trying to get this right a few months after launching my paid tier. 😅 I think I need to move high-support features to paid like you said because it's costing me way too much time.
Very useful info, thank you!
Thanks for putting all that together! Most of the advice I find on this is regarding B2B products, but this could be applied to B2C mobile apps which is what interests me.
One little thing I found is that I tend to undersell my products and think 'nobody would pay for this'. I've been proven wrong so definitely good to start with more features in 'premium' and shift them to free if needed than vice versa!
Yep that’s a good point!
Thank you so much for sharing such a valuable and informative post.
My pleasure!
What would you suggest for Apple's app-store? IIRC, Apple forbids showing paid features either as a disabled button, or a popup window.
Really? I thought some features could be walled off and when clicked, you could trigger an IAP screen. But you'd probably know better than me on that.
Apple's justification is that it delivers a "poor user experience."
The Jobs to be Done Framework is gold. It was a go-to at my old job. One of the things they actually did right, haha. This is a great article - rarely see this topic spoken about.
https://routerlogin.ltd/
https://pikashow.ltd/
Nice
Quit intresting post......Thanks for sharing
Thanks!
This is awesome. Thanks so much.
🙏
Thank you for the very detailed post, it is hard to not see the similarities between this and the cycle all tech companies are going through right one